
Matte with Emboss Edged Display Image - Phase B Illustrated
Phase B: sizing and creating the background [bkgd] image or matte for an 8.5 x11 inch ratio. If everything went well in Phase A, Image8 should = 1644 x 2044 pixels and 200 ppi.
- Decide upon a margin size, say 2 inches beyond the top and bottom of Image8. Then the height of the bkgd image becomes 1644 + (2 x (2x200ppi)) = 2444 pixels.
- Then the bkgd image width becomes (2444x11) / 8.5 = 3163 pixels.
- Click on File -> New and create the bkgd image with the calculated height and width pixel dimensions and 200 dpi. Select your color of choice, click OK creating Bkgd1a.
For the next step you will need a texture image. Most texture images are tile sized and are 8 bit Black/White images. Illustrated below is the DL-C texture file Random1.tif, a 256x256 tile. The DL-C's texture files ['texture.zip'] can be downloaded from their Downloads page. The texture tile will have be 'tiled' and then cropped to 2444x3163 pixels so that it will register as a mask for the newly created solid color background image.
- Click on Bkgd1a, open the Filter transform, add a Mask = texture of choice and Filter = color of choice, adjust settings to suit, click OK creating Bkgd1b. You could also use Composite-Blend or -Filter transform.
An alternate color choise, Red:
- Click on Bkgd1b, open the Noise transform, add 2% RGB Guassian noise, click OK creating Bkgd1c.
- Optional: click on Bkgd1c, open the Gradient transform adding shading to suit, click OK creating Bkgd1d.
Return to 'Matte with Emboss Edged Display Image' main page.
You are welcome to see other IMAGEs by DEN. Last Update: 060116 rev 1: added 'return' link